base64 encode/decode done and tested
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@@ -3,7 +3,8 @@
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*/
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export {
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encode
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encode,
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decode
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}
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@@ -217,6 +218,242 @@ encode2(bytes: Uint8Array): string {
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/**
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* Decode a base64-encoded string
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*/
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function
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decode(base64_str : string): Uint8Array {
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// length of the string is guaranteed to be a multiple of 4
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// if the string is empty, return the empty array
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let len = base64_str.length;
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// this branching contains the implicit assertion that the length is a
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// multiple of 4. If this is not true, the bottom branch is triggered.
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// general case goes first because speeeeeed
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if ( (4 < len)
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&& (0 === (len % 4)))
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{
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// split the head and tail
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let tail_start_idx0 : number = len - 4;
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let head_s : string = base64_str.slice(0, tail_start_idx0);
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let tail_s : string = base64_str.slice(tail_start_idx0);
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// Using arrays because Uint8Arrays don't have a concat operation
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let head_arr : Array<number> = decode_head(head_s);
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let tail_arr : Array<number> = decode_tail(tail_s);
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// silly to put these in variables but this is exactly the type of
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// situation where JS type insanity shows up
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//
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// see: i forgot
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// > [1,2,3] + [4,5,6]
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// '1,2,34,5,6'
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//
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// Originally, I used + like some sort of moron who codes in a sane
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// language
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//
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// seriously what the fuck is this language
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//
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// this is some clown shit
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let total_arr : Array<number> = head_arr.concat(tail_arr);
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return new Uint8Array(total_arr);
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}
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// special case if the length is exactly 4
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else if (4 === len)
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{
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// it's just a tail
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return new Uint8Array(decode_tail(base64_str));
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}
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// empty string
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else if (0 === len)
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{
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return new Uint8Array([]);
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}
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else
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{
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throw new Error('base64 decode: invalid string length: ' + len);
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}
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}
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/**
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* Decode a string known to not have any padding
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*
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* @internal
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*/
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function
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decode_head(s: string): Array<number> {
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// go 4 characters at a time
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let max_i0 : number = s.length - 1;
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let decoded_acc : Array<number> = [];
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for(let i0 = 0;
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i0 <= max_i0;
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i0 += 4)
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{
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let this_slice_s : string = s.slice(i0, i0 + 4);
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let this_slice_arr : Array<number> = decode3(this_slice_s);
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// update accumulator
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decoded_acc = decoded_acc.concat(this_slice_arr);
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}
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return decoded_acc;
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}
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/**
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* Decode 4 characters that correspond to either 3 bytes, 2, bytes, or 1 byte
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*
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* @internal
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*/
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function
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decode_tail(s: string): Array<number> {
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// all that matters right now is the last 2 chars
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// s0, s1, s2, s3
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// 0 based indexing is so annoying
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let s2 = s[2];
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let s3 = s[3];
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// braaaaaaaaaaaaaaaaaench
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// two equals signs means 1 byte
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if (('=' === s3) && ('=' === s2)) {
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return decode1(s);
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}
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// one equals sign means 2 bytes
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else if (('=' === s3)) {
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return decode2(s);
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}
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// 0 equals signs means 3 bytes
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else {
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return decode3(s);
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}
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}
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/**
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* Decode a 4-character long base64 string corresponding to 3 bytes
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*
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* @internal
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*/
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function decode3(s: string): Array<number> {
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// pull out strings
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let s0 : string = s[0];
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let s1 : string = s[1];
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let s2 : string = s[2];
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let s3 : string = s[3];
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// convert to numbers
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let n0 : number = char2int(s0);
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let n1 : number = char2int(s1);
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let n2 : number = char2int(s2);
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let n3 : number = char2int(s3);
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// abcdef gh1234 5678ab cdefgh
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// n0 n1 n2 n3
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// abcdefgh 12345678 abcdefgh
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// b0 b1 b2
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// n0 = __abcdef
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// n1 = __gh1234
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// n0 << 2 = abcdef__
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// n1 >> 4 = ______gh
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// b0 = abcdefgh
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let b0 : number = (n0 << 2) + (n1 >> 4);
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// n1 = __gh1234
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// 16 = ___1____
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// n1 % 16 = ____1234
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// (n1 % 16) << 4 = 1234____
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// n2 = __5678ab
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// n2 >> 2 = ____5678
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// b1 = 12345678
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let b1 : number = ((n1 % 16) << 4) + (n2 >> 2);
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// n2 = __5678ab
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// 4 = _____1__
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// n2 % 4 = ______ab
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// (n2 % 4) << 6 = ab______
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// n3 = __cdefgh
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let b2 : number = ((n2 % 4) << 6) + n3;
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return [b0, b1, b2];
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}
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/**
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* Decode a 4-character long base64 string corresponding to 2 bytes
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*
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* @internal
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*/
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function decode2(s: string): Array<number> {
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// xyz=
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// pull out strings
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let s0 : string = s[0];
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let s1 : string = s[1];
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let s2 : string = s[2];
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// convert to numbers
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let n0 : number = char2int(s0);
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let n1 : number = char2int(s1);
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let n2 : number = char2int(s2);
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// abcdef gh1234 5678__
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// n0 n1 n2
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// abcdefgh 12345678
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// b0 b1
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// n0 = __abcdef
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// n1 = __gh1234
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// n0 << 2 = abcdef__
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// n1 >> 4 = ______gh
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// b0 = abcdefgh
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let b0 : number = (n0 << 2) + (n1 >> 4);
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// n1 = __gh1234
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// 16 = ___1____
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// n1 % 16 = ____1234
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// (n1 % 16) << 4 = 1234____
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// n2 = __5678__
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// n2 >> 2 = ____5678
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// b1 = 12345678
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let b1 : number = ((n1 % 16) << 4) + (n2 >> 2);
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return [b0, b1];
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}
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/**
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* Decode a 4-character long base64 string corresponding to 2 bytes
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*
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* @internal
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*/
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function decode1(s: string): Array<number> {
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// xy==
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// pull out strings
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let s0 : string = s[0];
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let s1 : string = s[1];
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// convert to numbers
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let n0 : number = char2int(s0);
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let n1 : number = char2int(s1);
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// abcdef gh____
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// n0 n1
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// abcdefgh
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// b0
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// n0 = __abcdef
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// n1 = __gh____
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// n0 << 2 = abcdef__
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// n1 >> 4 = ______gh
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// b0 = abcdefgh
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let b0 : number = (n0 << 2) + (n1 >> 4);
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return [b0];
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}
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// FIXME: these tables would *probably* be faster if they were made into objects
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/**
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* Conversion table for base64 encode
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*
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@@ -6,8 +6,13 @@
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</head>
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<body>
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<h1>Base64 Encode Tests</h1>
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<pre id="base64-encode-assershins"></pre>
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<h1>Base64 Encode/Decode Tests</h1>
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<p>Current case: <span id="b64-current-case"></span></p>
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<p>Total cases: <span id="b64-total-cases"></span></p>
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<button id="b64-go">Go!</button>
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<pre id="b64-assershins"></pre>
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<script type="module" src="dist/test.js"></script>
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</body>
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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