ts bitstring work
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+29
-1
@@ -316,7 +316,35 @@ bits_concat
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// ABCD_EFGH <end>
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// - ---- 000
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//
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// FIXME: how to distinguish between these two??
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// how to distinguish between these two??
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//
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// we're in the ping case when the start_bit_bi0 corresponds to the
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// final byte of the second array
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//
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// ok
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//
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// we need to compute the bit address in the second array that
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// corresponds to the bit address at the beginning of this byte in the
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// result array
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let bit_addr2_bi0 = start_bit_bi0 - bits1.bit_length;
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// I think the variable is
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// bits_left_to_copy = bits2.bit_length - bit_addr2_bi0
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// cases:
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// bits_left_to_copy <= 0 ->
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// this would mean we have more bits to copy, but are out of
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// source bits. should be impossible if bits_null is correct
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// bits_left_to_copy <= 8 ->
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// this would mean we are going to fill this last byte in the
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// result array with the correct bits from array2, but how we
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// do this will depend on how those are arranged in bytes2
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// (whether we grab one or two bytes)
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//
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// this is the tricky case
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// 8 < bits_left_to_copy ->
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// this means we can safely grab two bytes from bytes2, and do
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// our bitshifting to make it correct
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//
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// FIXME
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let ping_pong : boolean
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}
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